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Table of Contents
Patch 26.10 0 new augment(s) 49 adjusted

ARAM Mayhem Patch 26.10 Notes

ARAM Mayhem Patch 26.10 notes covering 0 new Augments and 49 balance changes, with full effects, before-and-after values, Riot source, and current data links.

Patch overview

Patch 26.10 adds 0 Augments and changes 49 existing Augments. The announcement changes and the statistical data snapshot are tracked separately.

0New Augments
49Balance Changes
00 removed

Full Patch 26.10 Augment Changes

ARAM Mayhem Patch 26.10 augment changelog: new additions, balance changes, and value adjustments at a glance.

8 adjusted
↕ 8 adjusted

Before: Gain the Lethal Tempo and Conqueror Keystone Runes. Lethal Tempo: Attacking an enemy champion grants you Attack Speed up to 6 stacks. At max stacks, gain 50 bonus Attack Range and increase the Attack Speed cap up to 10.Conqueror: Gain stacks of Adaptive Force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

After: Gain the Lethal Tempo and Conqueror Keystone Runes. Lethal Tempo - Attacking champions grants Attack Speed, stacking up to 6 times. At 6 stacks, your Attacks launch a bolt that deals additional damage. Conqueror: Gain stacks of Adaptive Force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Before: Your summons gain ?% increased size, health, and damage.

After: Your summons gain 40% increased size, health, and damage.

Before: 每3次攻击,你的攻击特效会触发第二次。

After: 每3次攻击,你的攻击特效效果会触发第二次。

Before: Gain 3 Shield for every 1 Ability Power. Resets on death.

After: Gain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion.

Before: Gain a ? Shield. Resets on death.

After: Gain a ? Shield. Resets on death or 70 seconds after depletion.

Before: Attacks fire 5 Firecrackers that deal more damage with distance. Each direction has its own Cooldown.

After: Attacks against enemy champions fire 5 Firecrackers that deal more damage with distance. Each direction has its own Cooldown.

Before: When you Attack, fire 5 Firecrackers that each deal ? physical damage, increased up to 50% with distance traveled. Each cardinal direction has a 8 second Cooldown.。Each bolt can Critically Strike and applies On-Hits at 20% effectiveness.。

After: When you Attack enemy champions, fire 5 Firecrackers that each deal ? physical damage, increased up to 50% with distance traveled. Each cardinal direction has a 8 second Cooldown.。Each bolt can Critically Strike and applies On-Hits at 20% effectiveness.。

Before: Reduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis.。Gain 250 Gold.

After: Reduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis.。Gain 250 Gold.

Before: Reduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis.

After: Reduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis and gain 50% Movement Speed during it.

Before: Permanently gain 1 Ability Power when you hit enemies with Abilities.。If taken as your second Augment, starts with 40 Ability Power.

After: Permanently gain 1 Ability Power when you damage enemy champions with Abilities.。If taken as your second Augment, starts with 40 Ability Power.

Before: Permanently gain 1 Ability Power when you hit enemies with Abilities.。If taken as your second Augment, starts with 40 Ability Power.。

After: Permanently gain 1 Ability Power when you damage enemy champions with Abilities.。If taken as your second Augment, starts with 40 Ability Power.。