ARAM Mayhem Patch 26.10 Notes
ARAM Mayhem Patch 26.10 notes covering 0 new Augments and 49 balance changes, with full effects, before-and-after values, Riot source, and current data links.
Patch overview
Patch 26.10 adds 0 Augments and changes 49 existing Augments. The announcement changes and the statistical data snapshot are tracked separately.
Full Patch 26.10 Augment Changes
ARAM Mayhem Patch 26.10 augment changelog: new additions, balance changes, and value adjustments at a glance.
8 adjusted
Before: Gain the Lethal Tempo and Conqueror Keystone Runes.
Lethal Tempo: Attacking an enemy champion grants you Attack Speed up to 6 stacks. At max stacks, gain 50 bonus Attack Range and increase the Attack Speed cap up to 10.Conqueror: Gain stacks of Adaptive Force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
After: Gain the Lethal Tempo and Conqueror Keystone Runes. Lethal Tempo - Attacking champions grants Attack Speed, stacking up to 6 times. At 6 stacks, your Attacks launch a bolt that deals additional damage. Conqueror: Gain stacks of Adaptive Force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Before: Your summons gain ?% increased size, health, and damage.
After: Your summons gain 40% increased size, health, and damage.
Before: 每3次攻击,你的攻击特效会触发第二次。
After: 每3次攻击,你的攻击特效效果会触发第二次。
Before: Gain 3 Shield for every 1 Ability Power. Resets on death.
After: Gain 3 Shield for every 1 Ability Power. Resets on death or 70 seconds after depletion.
Before: Gain a ? Shield. Resets on death.
After: Gain a ? Shield. Resets on death or 70 seconds after depletion.
Before: Attacks fire 5 Firecrackers that deal more damage with distance. Each direction has its own Cooldown.
After: Attacks against enemy champions fire 5 Firecrackers that deal more damage with distance. Each direction has its own Cooldown.
Before: When you Attack, fire 5 Firecrackers that each deal ? physical damage, increased up to 50% with distance traveled. Each cardinal direction has a 8 second Cooldown.。Each bolt can Critically Strike and applies On-Hits at 20% effectiveness.。
After: When you Attack enemy champions, fire 5 Firecrackers that each deal ? physical damage, increased up to 50% with distance traveled. Each cardinal direction has a 8 second Cooldown.。Each bolt can Critically Strike and applies On-Hits at 20% effectiveness.。
Before: Reduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis.。Gain 250 Gold.
After: Reduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move and gain Movement Speed when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis.。Gain 250 Gold.
Before: Reduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis.
After: Reduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis and gain 50% Movement Speed during it.
Availability: DisabledEnabled
Before: Permanently gain 1 Ability Power when you hit enemies with Abilities.。If taken as your second Augment, starts with 40 Ability Power.
After: Permanently gain 1 Ability Power when you damage enemy champions with Abilities.。If taken as your second Augment, starts with 40 Ability Power.
Before: Permanently gain 1 Ability Power when you hit enemies with Abilities.。If taken as your second Augment, starts with 40 Ability Power.。
After: Permanently gain 1 Ability Power when you damage enemy champions with Abilities.。If taken as your second Augment, starts with 40 Ability Power.。