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Patch 26.16 Notes

ARAM Mayhem Patch 26.16 augment changelog: new additions, balance changes, and value adjustments at a glance.

+ 2 new augment(s) 9 adjusted

+ 2 new augment(s)

↕ 9 adjusted

Healing (level + missing health): -40–300 + 15%

Cooldown per brush: -20s

Before: -

After: Each brush has an independent cooldown, and healing only triggers on entry.

Area size increase: -30%

Before: -

After: Knockup duration increased.

Base damage: 80–300120–350

Missing health damage: 20%30%

Patch 26.15 Notes

ARAM Mayhem Patch 26.15 augment changelog: new additions, balance changes, and value adjustments at a glance.

11 adjusted
↕ 11 adjusted

Stun Duration: 1.5秒0.5秒

Tibbers bonus health (levels 1–5): 0 / 1125 / 2250 / 3375 / 45001000 / 2375 / 3750 / 5125 / 6500

Before: -

After: The buff is now consumed when attacking a turret and deals 2.5% of the turret’s maximum health as damage.

Armor and MR per stack (levels 1–5): 5 / 6.25 / 7.5 / 8.75 / 107 / 8.25 / 9.5 / 10.75 / 12

Adaptive force (levels 1–5): 25 / 31.25 / 37.5 / 43.75 / 5025 / 37.5 / 50 / 62.5 / 75

Armor and MR per 10 stacks (levels 1–5): 4 / 5 / 6 / 7 / 85 / 6.25 / 7.5 / 8.75 / 10

Base damage (levels 1–5): 70 / 105 / 140 / 175 / 21090 / 130 / 170 / 210 / 250

Damage per missile (levels 1–5): 20 / 40 / 60 / 80 / 10015 / 32.5 / 50 / 67.5 / 85

Before: -

After: Multiple players on the same team can now obtain Pat On The Back.

Patch 26.14 Notes

ARAM Mayhem Patch 26.14 augment changelog: new additions, balance changes, and value adjustments at a glance.

9 adjusted
↕ 9 adjusted

Before: All your Burn effects lower your basic Ability Cooldowns by 0.08 seconds when they damage enemies.。

After: All your Burn effects lower your basic Ability Cooldowns by 0.08 seconds when they damage enemy champions.。

BaseCooldown: 107

Before: Autocast a boomerang at a nearby enemy every 10 seconds, dealing ? adaptive damage to enemies hit.。

After: Autocast a boomerang at a nearby enemy every 7 seconds, dealing ? adaptive damage to enemies hit.。

Before: When you gain permanent Stacks of an Ability, Augment, or Item gain 100% more!

After: When you gain permanent Stacks of an Ability, gain 100% more!

Base Value: 5%4%

Base AD Scaling: 0.035%0.055%

Bonus Health Scaling: 0.002%0.0001%

Before: Your Attacks execute low Health enemy champions, Knocking Back and causing an explosion while healing you.

After: Your Attacks and Abilities execute low Health enemy champions, Knocking Back and causing an explosion while healing you.

Before: Your Attacks execute enemy champions below ? max Health, restoring ? Health and Knocking Back enemies.。Upon landing or colliding with an enemy or terrain, Knocked Back enemies will explode, dealing ? magic damage to nearby enemies.。These explosions can chain.。

After: Your Attacks and Abilities execute enemy champions below ? max Health, restoring ? Health and Knocking Back the target.。Upon colliding with an enemy or terrain or reaching their terminus, Knocked Back enemies will explode dealing ? magic damage to nearby enemies.。These explosions can chain.。

Cooldown: -5秒

Before: 你的暴击施加一次额外的附带攻击特效。

After: 你的暴击施加一次额外的攻击特效。

Before: Your Snowball gains 100 Ability Haste. The ability's recast deals 100% increased damage, Knocks Up the target, and knocks back nearby enemies.

After: Your Snowball gains 100 Ability Haste. The ability's recast deals ? increased damage, Knocks Up the target, and knocks back nearby enemies. Units knocked back: ?

Before: Attacks during ? apply Marks that explode at the end of its duration, dealing damage and granting Move Speed.

After: Attacks during ? gouge your target with Nails. Nails accumulate damage, execute, and grant Movement Speed upon expiration.

Before: Attacks during ? apply Marks on enemy champions.。Marks explode once ? expires, dealing ? Physical Damage and granting 10 Move Speed per stack for 3 seconds.。Most Marks Detonated: ?

After: Attacks during ? gouge your target with Nails.。Nails explode once ? expires, dealing ? Physical Damage and granting 10 Move Speed per stack for 3 seconds. Nails will explode early and execute if the accumulated damage would kill the enemy champion.。Most Nails Detonated: ?

New Augments

35

This page tracks 45+ Augments across Prismatic, Gold and Silver tiers, with current data links to help you choose which new options fit your champion.

Prismatic

14
Icathia's Fall

Icathia's Fall

Immediately: Gain a Bami's Cinder. QUEST: Possess Sunfire Aegis and Hollow Radiance. REWARD: These Items combine into Void Immolation.

Upgrade Sword of Blossoming Dawn

Upgrade Sword of Blossoming Dawn

Gain 100% Attack Speed. Increase Sword of Blossoming Dawn's healing to 250% when you attack enemy champions.

Infinite Recursion

Infinite Recursion

Gain 60 Ability Haste, plus 3 Ability Haste per takedown.

Hand of Baron

Hand of Baron

Gain 25% Adaptive Force. Nearby allied minions are greatly empowered.

Holy Snowball

Holy Snowball

Gain 100 Ability Haste on Snowball. You are briefly Invulnerable when you dash with Snowball. If you don't have one, gain a Snowball.

Stuck In Here With Me

Stuck In Here With Me

Using your Ultimate Taunts nearby enemies and grants you damage reduction. Gain 30 Ultimate Ability Haste.

Droppybara

Droppybara

Gain Droppybara as a Summoner Spell. After a delay, call down a capybara that deals 25% max Health true damage.

Prom Queen

Prom Queen

Every 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch.

???

???

Your Missing Pings will launch a missile at the pinged location that damages enemies and heals allies.

Bounce of the Poro King

Bounce of the Poro King

Gain Bounce of the Poro King! Bounce of the Poro King: Transform into the Poro King, bouncing repeatedly, dealing physical damage and Knocking Back nearby enemies.

Empowered By The Faithful

Empowered By The Faithful

Healing or Shielding allies blesses them, causing their damage to fill you with devotion. When you have enough devotion, unleash a shockwave dealing magic damage and executes low health enemies.

Triggered Inferno

Triggered Inferno

Gain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger.

Dropkick

Dropkick

Your Attacks and Abilities execute low Health enemy champions, Knocking Back and causing an explosion while healing you.

Devil on Your Shoulder

Devil on Your Shoulder

Forge a pact with The Little Devil himself. He drains your life over time but rewards by applying bonus true damage against champions and creating healing remnants for you to acquire.

Gold

12
Critical Missile

Critical Missile

When you Critically Strike, fire missiles dealing magic damage. Gain %i:scaleCrit% 25% Crit chance.

Pinball

Pinball

Your Snowball gains Ability Haste and deals extra True Damage. When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown.

Shrink Engine

Shrink Engine

Takedowns makes you smaller and grant Ability Haste and Movement Speed. Lose 65% stacks on death.

Soul Eater

Soul Eater

Immobilizing an enemy champion grants 20 max Health. If taken as your second Augment, starts with ? Health.

Donation

Donation

Get 1750 Gold. No questions asked.

Phenomenal Evil

Phenomenal Evil

Permanently gain 1 Ability Power when you damage enemy champions with Abilities. If taken as your second Augment, starts with 40 Ability Power.

Final City Transit

Final City Transit

When you die, launch a train towards your killer, dealing ? physical damage to enemies it hits. The train does not stop.

Growth Spurt

Growth Spurt

Gain Growth Spurt as a Summoner Spell. Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health.

Grandma's Chili Oil

Grandma's Chili Oil

Basic attacks and ability hits against enemies inflicts them with a Burn that drops a pool of Chili Oil nearby. Chili Oil restores Health and Burns enemies. Chili Oil effects become stronger for each Burn you apply.

Poro Blaster

Poro Blaster

You gather Poros over time. Damaging an enemy fires all Poros at them, each dealing max Health true damage. If you have 5 Poros, they will Knock Back once.

Sonata

Sonata

Every 10 seconds, automatically cast the Aria of Perseverence and Song of Celerity in an alternating melody. Aria of Perseverence heals nearby allies and grants a temporary shielding aura. Song of Celerity grants a temporary aura that provides bonus Movement Speed.

Double Tap

Double Tap

Your Critical Strikes apply %i:OnHit% On-Hit effects an additional time. Gain %i:scaleCrit% ? Crit chance.

Silver

9

Which new ARAM Mayhem Augments should you try first?

Start with new ARAM Mayhem Augments that match how your champion already wins fights. Poke champions can test repeatable spell or missile effects, carries can test attack, crit, and economy payoffs, and tanks can test durability or scaling effects that keep them in combat longer.

After learning the effects here, compare the same picks on the ARAM Mayhem Augment tier list and check champion-specific build data before committing to a full build.

New Augments by rarity: what to compare

RarityMain roleBest for
PrismaticHigh-ceiling identity picksChampions that can reshape the whole build around one effect.
GoldReliable power spikesMost games where you need damage, economy, or scaling.
SilverEarly direction and support piecesAbility haste, durability, movement, or setup.

Example new Augment combinations

Triggered Inferno route

Pair repeated attacks and abilities with mobility, lifesteal, or cleanup tools.

Signal Missile route

Use it for poke and support when your team can safely contest space.

Red Envelopes route

Convert safe collection and extra gold into a clean item timing.

New ARAM Mayhem Augments FAQ

Which new ARAM Mayhem Augments should I test first?

Test new Augments that match your champion role first: repeatable spell triggers for poke mages, attack or crit payoffs for marksmen, and durability or scaling choices for frontliners.

Are Prismatic new Augments always better than Gold or Silver?

No. Prismatic Augments have higher ceilings, but Gold and Silver choices can outperform them when they fit the champion kit, current items, and team fight timing.

How do I use this page with the Augment tier list?

Use this page to learn the new Augment names and effects, then compare current tier and champion fit on the Augment tier list before choosing in game.

How often are new Augments updated?

aramgg.com tracks current patch data and patch notes. When Riot changes the ARAM Mayhem Augment pool, this page and the patch notes are updated with the latest available data.