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Infinite Q Hecarim Guide - The Whirlwind Reaper of ARAM Mayhem

Hecarim ARAM Mayhem Infinite Q Guide: Achieve infinite Q casting through multiple augment combinations thanks to his Q's low cooldown. This guide covers four infinite Q methods and recommended augment picks.

24 de fevereiro de 2026

Infinite Q Hecarim, the Whirlwind Reaper of ARAM Mayhem

In ARAM Mayhem, HecarimHecarim can achieve the infinite Q playstyle through specific augment combinations thanks to his Q ability "Rampage" and its low cooldown, becoming a whirlwind reaper in team fights. Many players know that Soco MísticoSoco Místico and Arma EtéreaArma Etérea are the classic infinite Q combo, but these two augments are hard to get at the same time — you always seem to be missing one. Don't worry — this guide breaks down four augment methods to achieve infinite Q, plus recommended supporting augments by rarity, so you can become the ultimate whirlwind reaper in ARAM.


Three Infinite Q Methods

Method 1: Ultimate Awakening (Easiest)

The first method is the easiest: just pick up Despertar SupremoDespertar Supremo, and after casting your ultimate you gain 300+ ability haste for 15 seconds, enabling infinite Q. With a 20-second ultimate cooldown, the 15-second infinite Q window is more than enough to finish a team fight.

AugmentRarityEffect
Despertar SupremoDespertar SupremoPrismaticGain 300 base ability haste for 15 seconds after casting your ultimate

Ultimate Awakening's 300 ability haste takes effect immediately after ulting in a team fight, allowing you to go all out for 15 seconds

Method 2: Infernal Conduit

The second method is to pick up Condutor InfernalCondutor Infernal. As long as you activate your W and damage two or more enemy champions, you can achieve infinite Q. Infernal Conduit's burn effect continuously reduces base ability cooldowns, and W's area damage can burn multiple targets simultaneously — a perfect synergy.

AugmentRarityEffect
Condutor InfernalCondutor InfernalPrismaticApply burn to enemies; the burn effect reduces base ability cooldowns

Method 3: CDR Stacking

The third method is through stacking cooldown reduction (CDR). Picking up Recursão InfinitaRecursão Infinita lets you continuously stack ability haste, or picking up Engenho do EncolhimentoEngenho do Encolhimento lets you stack ability haste through kills. If you get both, the stacking becomes absolutely insane.

AugmentRarityEffect
Recursão InfinitaRecursão InfinitaPrismaticGain 60 base ability haste; each kill grants an additional +3 ability haste (stacks permanently)
Engenho do EncolhimentoEngenho do EncolhimentoGoldGain 10 ability haste per kill participation (stacks permanently)

If you get both stacking augments, you get stronger with every kill — late game Q has almost zero cooldown


Classic Combo: Mystic Punch + Ethereal Weapon

Of course, the most classic infinite Q combo is still Soco MísticoSoco Místico plus Arma EtéreaArma Etérea. Ethereal Weapon makes abilities apply on-hit effects, and Mystic Punch makes on-hit effects reduce ability cooldowns — when combined, every Q hit reduces its own cooldown, creating a perfect infinite loop. The only problem is that it's very hard to get both augments at the same time.

AugmentRarityEffect
Soco MísticoSoco MísticoPrismaticOn-hit effects reduce base ability cooldowns by 1.25 seconds
Arma EtéreaArma EtéreaGoldAbilities apply on-hit effects

Beyond the core infinite Q augments, here are the recommended supporting augments sorted by rarity:

Silver Augments

AugmentRecommendation Reason
Giro da VitóriaGiro da VitóriaHecarim's Q counts as a spin ability, gaining 30 ability haste + 30% damage increase
Proeminência PesadaProeminência PesadaHitting enemies with abilities grants "Popoff" stacks, reducing non-ultimate ability cooldowns
Demônio VelozDemônio VelozAbility damage grants 350 movement speed; Hecarim's passive converts movement speed to attack damage
Purista - ConjuradorPurista - ConjuradorGain CDR and convert attack speed to ability haste, further reducing Q cooldown

Gold Augments

AugmentRecommendation Reason
VampirismoVampirismoGain 30% omnivamp; frequent Q hits on multiple targets provide sustained healing
Cura CríticaCura CríticaHealing and shields can critically strike; gain critical strike chance
Anime-se!Anime-se!Gain movement speed and attack speed after kill participation, synergizing with Hecarim's passive
Algazarra AnimadaAlgazarra AnimadaAbilities restore health; frequent Q casts maintain sustain
Pão com ManteigaPão com ManteigaQ gains 100/200 ability haste, directly boosting Q cooldown reduction

Prismatic Augments

AugmentRecommendation Reason
Mata-GigantesMata-GigantesShrink in size + gain movement speed; deal bonus damage to enemies larger than you
Forma FinalForma FinalGain shield + omnivamp + movement speed after casting ultimate; max out team fight buffs
Voltando ao BásicoVoltando ao BásicoSafe fallback: seal your ultimate in exchange for 35% ability damage + 70 ability haste

Gameplay Tips

Always take **Ghost** as your summoner spell! Hecarim's passive converts movement speed into bonus attack damage, so the movement speed from Ghost makes your charges hit much harder.

Before engaging, stack up **three Q charges** first (Q stacks bonus damage on hit) — charge in with full stacks to turn the fight around for your team!