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Patch Notesv16.11

ARAM Mayhem 3.0 Preview Change List: What Was Removed and Added?

A direct list of the 3.0 preview changes: removed Silver, Gold, and Prismatic augments, removed sets, new skill-upgrade augments, and Pass 2.0 updates.

June 3, 2026

Removed Old Augments

TierRemoved list
SilverBafu Brothers, Brutalizer, Frost Wraith, Guilty Pleasure, Overloaded, Hat on a Hat, Blade Breeze, Holy Fire, Speed Demon, Repulsion Field, Tormentor, Crack That Egg, Self Destruct, Thornmail Upgrade
GoldExecutioner, Cheat Recall, Old Vintage, Red Envelope, Keystone Mage, Chain Reaction, Devil Dance, Poro Bomber, Lightning Strike, Hubris Upgrade, Holy Fire, Snowball Capsule Machine, By the Book, Grandma’s Chili Oil
PrismaticWatch the Cupcake, Feel the Burn, Precision Prodigy, Slow Cooker, Poro King Bounce, Mikael’s Blessing Upgrade, Void Rift, Kitten Finds Mommy, unnamed entry

Removed Sets and Traits

The preview removes 9 set or trait effects: Archmage, Stacking Dragon, Dive Bomb, Gold Rain, Dragon Fireworks, Fully Automated, Snow Day, Wee Woo Wee Woo, and Dice Maniac. Some names return as individual augments, such as Archmage, Stacking Dragon, and Snow Day.

New Silver Augments

New Silver entries include Mastercrafted, Adaptive Shield, Empowered Shield, Don’t Change the Channel, Right Now, Double Strike, Pursuit of Power, Siphon, Snow Day, Stacking Dragon, Steadfast, Support Specialist, and Trusted Weapon. The theme is selected skills, shields, healing, snowball tools, and quests.

New Gold Augments

New Gold entries include Pat on the Back, Fish Bait, Shark Storm, Nature Is Healing, Tooth Fairy, Endless Decimate, Snowburst, Archmage, Boom!, Brush Ambush, Burning Interest, Sniper Star, Little Help, Coup de Grace, Shared Healing, Overextension, Porcupine, Pressure Cooker, Haste Pursuit, Greedy Bindings, Rejuvenation, Reload, Snapback, and Snowball Impact.

New Prismatic Augments

New Prismatic entries include High Risk High Reward, Multi Shot, Overload, Pincushion, Quick Step, Ascension Ritual, Skill Split, Titan’s Resolve, Triple Shot, Sweet Spot, and Void Dash. They focus on high-ceiling quests, repeated spell use, mobility, resets, and multi-target skill changes.

Pass 2.0 and System Changes

Pass 2.0 removes the more obvious out-of-game growth advantage from the previous pass and shifts toward unlocking many augments, emotes, icons, golden refreshes, and blessing cards. The preview also mentions a wardrobe system for ARAM skins through a monthly pass on PBE; live behavior still needs confirmation.

FAQ

Q: Are these changes already live?

No. They come from the 16.12 PBE / 3.0 preview. The site’s current live data is still 16.11, and names, values, unlock levels, and effects may change on release.

Q: What are the new 3.0 augments about?

They mainly revolve around selected-skill upgrades, snowball enhancements, shields and healing, scaling quests, mobility resets, and multi-target skill changes.